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The old seal has broken! A new evil lurks the Abyss!

Posted by Carlos Bordeu, Jul 31 2014, 06:51 PM

The community progression of Abyss Odyssey (PC) has reached the second phase of the Warlock!

The amount of damage on the seal represents the amount of progress the community has achieved in reaching the next phase. The first seal has been broken! When the seal breaks completely new elements will be introduced in to the abyss.

Note: If you want to receive updated reports of the community progress directly we suggest you join the Official Game Group or follow us on Twitter / Facebook. Links are provided below.

OGG link: http://steamcommunity.com/games/abyss_odyssey

Facebook link: https://www.facebook.com/AbyssOdysseyGame

Twitter: @AbyssOdyssey

Abyss Odyssey Combo Contest Craziness!

Posted by Carlos Bordeu, Jul 29 2014, 11:59 AM

You might want to go check the following thread at the Steam Forums to see some really talented Abyss Odyssey players showing some great skills in the game's training room.


This is a great place to see the fighting engine of the game at its best. The combo potential has exceeded our expectations. We thank all the participants for showing off the game being played at such a high level.

This thread might become useful later on when the online vs mode launches. wink.gif

Enjoy the show!

Abyss Odyssey launch trailer

Posted by Andres Bordeu, Jul 15 2014, 11:08 AM in Features

Enjoy this new story oriented trailer we're launching to celebrate the release of the game!

Abyss Odyssey Versus mode revealed

Posted by Andres Bordeu, Jul 10 2014, 04:24 PM in Features

Hi guys! Here is a preview of the new Versus mode which will debut on PC. Take control of any of the game's characters and challenge your friends in an all-out brawl!

If anyone is at Las Vegas for EVO go check it out at Atlus' stand (next to Persona 4 Arena). For the rest, here's the video link. Enjoy!:

First 7 minutes of Gameplay of Abyss Odyssey

Posted by Carlos Bordeu, Jul 8 2014, 12:30 PM in Previews

Just one week from release, here is a preview of the first 7 minutes of gameplay of Abyss Odyssey! cool.gif

Abyss Odyssey available for prepurchase! (Steam)

Posted by Andres Bordeu, Jun 18 2014, 01:52 PM in Features

Hello ACE Team fans! We are happy to announce that Abyss Odyssey is nearing it's release date, which is scheduled for July 15th, and an option to prepurchase the title is now available at Steam! For those who prepurchase there's a couple of bonuses nobody will want to miss:

-The game has a 33% discount
-Prepurchasers obtain the Abyss Odyssey Original Soundtrack for free*

*Soundtrack is made available the day the game is released.

Follow the link to the Steam store if you want to be a part of this offer!

New Abyss Odyssey E3 Trailer and Official Website

Posted by Carlos Bordeu, Jun 10 2014, 03:34 PM in Previews

Here's the newest trailer that is being showcased next to a playable version of the game at this year's Electronic Entertainment Expo. If you're near the LA convention center stop by Atlus' stand to play the game.

But that's not all! You really need to go see the new official website of Abyss Odyssey! Why you say? You've seen all there is to see in the trailer? No! You'll be missing out on our awesome Abyss mini-game. Why not play that while you wait for the real thing? smile.gif

Enjoy the rest of E3!

Abyss Odyssey 'Features' Trailer #2

Posted by Carlos Bordeu, Apr 22 2014, 04:32 PM

In this video we discuss some new aspects and features about the game that had not been mentioned previously. We hope you enjoy the new content and that you see how the game differs a lot from other roguelike and action/platformer titles. We're hard at work polishing the game and will have more new stuff to show soon!

Behind the scenes: Producing the main theme of Abyss Odyssey

Posted by Andres Bordeu, Apr 11 2014, 01:47 PM in Development

Hi everyone. I wanted to share a cool video that shows the production with live instrumentation of Abyss Odyssey's main theme. Patricio Meneses again delivers an exceptional music piece that is just a first taste of the rest to come. Enjoy the footage!

The evolution of our fighting engine: Bauta combo video

Posted by Carlos Bordeu, Apr 2 2014, 10:17 AM in Development

Some of the most iconic fighting games have had some of their central game mechanics born out of unintentional design decisions, or "bugs" which players were able to use as exploits to enhance their fighting capabilities, and take the game to a new level of competitiveness. Two good examples that come to mind are cancelling from a normal into a special in the original Street Fighter 2, or wave dashing in Super Smash Brothers Melee. In both these cases, people found out how to do things that were not originally designed by the game designers, and which were intentionally left in the game after their discovery.

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