'Rock of Ages'... where did it come from?
Posted by Carlos Bordeu, Jun 18 2010, 02:49 PM in Development
So... 'Rock of Ages'...

Where did this new game come from? What were we thinking of when we decided to make a game that is so different from our past projects? The following is just a brief insight about how we came up with Rock of Ages, which was referred to as 'Boulder' when we started working on the concept.
Read more...
Zeno Clash: UE (XBLA) is out NOW!
Posted by Carlos Bordeu, May 5 2010, 11:43 AM
Zeno Clash: Ultimate Edition for XBox Live Arcade is available for purchasing NOW!
Tell you friends & family (And all those people playing the Halo Reach Beta). Nothing like punching a mutant bird in the face to take a break from shooting Spartans!
Zeno Clash: UE, finally out on May 5th
Posted by Carlos Bordeu, Apr 28 2010, 08:25 PM
Zeno Clash: Ultimate Edition has been dated for release on May 5th. This is for real... this date is the one. Just one more week until release!!!
In the meanwhile enjoy the latest ZC:UE video which shows the new character gallery and the awareness system:
New full Trailer - GDC Awards tomorrow
Posted by Carlos Bordeu, Mar 10 2010, 09:09 AM
The full trailer of Zeno Clash: Ultimate Edition has been released. Many of the new features (but not all - we still got a couple of surprises left) are shown in this video which is a pretty good overview of what our game is all about. Oh, and the video has pig-punting.
The other news is that the Game Developer Choice Awards are just a day from now and Zeno Clash is nominated in the category of 'Best Debut'. We'll be posting the results of that tomorrow. Wish us luck!
Ultimate Edition - Co-op Gameplay video
Posted by Andres Bordeu, Mar 5 2010, 08:17 AM in Previews
We've released another new video with footage of the multiplayer modes that will become available in the Xbox Live Arcade version of Zeno Clash. Split screen cooperative and online multiplayer with leaderboards are showcased in the following trailer:
Zeno Clash: Ultimate Edition - New Attacks trailer
Posted by Andres Bordeu, Feb 5 2010, 01:34 PM in Development
In conjunction with Atlus we've released a new video featuring some of the improvements that will be made available for the Xbox Live Arcade version of Zeno Clash. Graphics speak louder than words, so here's the new content:
Zeno Clash Original Soundtrack
Posted by Andres Bordeu, Dec 9 2009, 08:52 AM in Features
![]() | The OST is already available at iTunes and other music distributors such as CDBaby. To celebrate this release we'd like to giveaway 3 of the 18 tracks for free! You can download the free tracks right from here:
Right click to download: |
We hope everyone enjoys the music. Let us know what you think of the music at the forums.
Gamasutra's Post-Mortem of Zeno Clash
Posted by Carlos Bordeu, Oct 8 2009, 11:38 AM in Development
Gamasutra has posted a lengthy article about Zeno Clash's development process with the classic 'what went right' and 'what went wrong' items. I think a lot of people will find it interesting to read, and it's definitely worth checking out for aspiring game developers working in mods. Enjoy the article!

Zeno Clash: Ultimate Edition for XBLA announced
Posted by Carlos Bordeu, Oct 1 2009, 09:15 AM in Previews
We're thrilled to announce that Atlus will publish Zeno Clash: Ultimate Edition for the XBox Live Arcade. Our bizarre FPS will arrive to the XBox 360 with new content including cooperative mode for the tower challenges and new features.
We'll talk more about the game's new features as we get closer to the release of the game on March. Stay tuned!
Zeno Clash on D2D's "Best of Indie" Volume 1
Posted by Andres Bordeu, Aug 5 2009, 04:33 PM in Features
Direct2Drive, today launches the “Best of Indie” Bundle, v.1, a major indie bundle that offers five indie favorites – Zeno Clash, Defense Grid, Cogs, Democracy 2 and The Path.
If you missed playing Zeno Clash or any of the other great games you can get the five titles for just $17.75!















on 'Rock of Ages'... where did it come from?